Youth Violence Is Tied to Competition, Not Necessarily Video Games

6/1/2013

Aggressive behavior among high school students is correlated more heavily to competitive play than video games, according to research published in the Journal of Youth and Adolescence.

Researchers studied the video game playing, competitive gambling, and aggressive behavior of high school students over four years. Students who played competitive video games and gambled exhibited higher levels of aggression than students who played noncompetitive video games and did not participate in competitive gambling. These findings suggest that it’s competition, and not the video games themselves, that increase aggression in teens.

SOURCE: Brock University, Teena Willoughby, Study author, Department of Psychology, #PL 519, St. Catharines, ON L2S 3A1, Canada, 905-688-5550, x5474; twillough@brocku.ca; www.brocku.ca.

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